AI Insights · Timothy · July 2022
Top 5 Arcade Racing Apps on Android in Kenya for Q2 2022
Discover the performance of the top 5 arcade racing apps on Android in Kenya during Q2 2022, highlighting their downloads, revenue, and active user trends.
In the second quarter of 2022, the arcade racing category on the Android platform in Kenya saw notable performances from five key apps. Here’s a detailed look at their metrics, as sourced from Sensor Tower.
Asphalt 8 - Car Racing Game maintained a steady presence with weekly downloads fluctuating between 2.8K and 6.5K. The highest download spike was in the first week of April with 6.5K downloads, while the lowest was mid-May at 2.8K. Revenue for the app showed a general decline, starting at around $76 in late March and dipping to approximately $25 in mid-June, before rising again to $62 by the end of June. Active users ranged from 12.4K to 18K, with a noticeable dip in mid-May but rebounding to 15.2K by the end of the quarter.
Asphalt Legends Unite experienced a steady download rate, peaking at about 880 downloads in mid-April. The app saw its lowest downloads in mid-June with 393. Revenue for the app varied, peaking at $111 in early April and dropping to as low as $19 in mid-May. Active users hovered around the 2.5K to 3.3K range, with a slight increase to 3.1K at the end of May.
Need for Speed™ No Limits showed varying download trends, with the highest being 5.1K in early April and the lowest at 1.9K in mid-May. Revenue for the app saw a peak of $115 in early May, while the lowest was $21 in late June. Active users were consistent, starting at 22.3K in late March and ending at 18.9K by the end of June, with a notable dip in mid-May to 14.1K.
Need for Speed™ Most Wanted had a minimal financial impact, with revenue peaking at $15 in early May. The app did not report any download or active user metrics for this period.
CarX Highway Racing saw weekly downloads ranging from 751 to 1.6K, with the highest downloads in mid-April. The revenue was modest, peaking at $12 in mid-April and dropping to $2 by the end of June. Active users ranged between 4.1K and 5.9K, with a slight decline towards the end of the quarter.
For more insights into app performance and trends, visit Sensor Tower.